Animation Sketchpad
How do I Activate My Pen Tablet?
1.Connect the pen tablet and install the latest tablet drivers from the manufacturer's website (eg wacom,huion, etc)
2.Check to see if Animation Sketchpad recognizes the tablet and wether the brush tool is drawing thick and thin.

Not Installed

How do I export my scene as an .MP4 or .GIF?
Export out .MP4 or .GIF by clicking on the camera icon here
How do I import and export my animations?
Animation Sketchpad saves the scene file data as .ANI ,so you can share and reopen .ANI on any Mac running Animation Sketchpad.


The .ANI scene data includes drawings,layout,color so it can can be seamlessly worked on later or by another person.

How do I rate or review the app?
You can rate the app by clicking on this icon or can post a review for other users to see here on the Mac App Store.
We appreciate any and all feedback ,so please do rate and review.
How do I contact support?
You can contact support here, or
please send us a detailed message (if you can) with screenshots when they contact you back(usually ~24 hrs).
We would love to hear from you regarding overall feedback on the app, including any suggestions you may have.
We listen and value our users feedback and will include the new feedback in the next update.
How do I learn the tool's functions and hotkeys?
You can see the tutorials in-game by going to "?" in game or on our website here.
If you hover above the tool,a pop-up will explain the functionality and hotkey(hover-tip)
Do you have any additional resources?
Yes, the app is bundled with many animations and storyboards in the Library tab that you can open and study for drawing and timing purposes(Screen) In addition ,we recommend the following books(physical or ebook) for learning good timing,drawing and animation.
Animators Survival Kit by Richard Williams Timing for Animation by John Halas Cartoon Animation by Preston Blair
Can you suggest any exercises that I can do as a student in order to improve?
Yes,we can.We are animators first and foremost and have taught animation to beginners and advanced users over the last few decades.
This app has been setup to help an animator make great animation with minimal UI or distracting features.
Here are some suggestions, ranging from Level One(Simple) to Level Four(Hard) with all the principles of animation.
Level 1 Exercises
1. Ball bouncing in place (loop)
2. Ball Bouncing across the screen
3. Brick falling from a shelf onto the ground
4. Simple Character Head Turn
5. Character head turn with anticipation
6. Character blinking
7. Character thinking [tougher than it sounds!]
8. Flour Sack waving (loop)
9. Flour Sack jumping
10. Flour Sack falling (loop or hitting the ground)
11. Flour Sack kicking a ball
Level 2 Exercises
12. Change in Character emotion (happy to sad, sad to angry, etc.)
13. Character jumping over a gap
14. Standing up (from a chair)
15. Walk Cycle [oldie but goodie!]
16. Character on a pogo stick (loop)
17. Laughing
18. Sneezing
19. Reaching for an object on a shelf overhead
20. Quick motion smear/blur
21. Taking a deep breath [also tougher than it sounds!]
22. A tree falling
23. Character being hit by something simple (ball, brick, book)
24. Run Cycle
Level 3 Exercises
25. Close up of open hand closing into fist
26. Close up of hand picking up a small object
27. Character lifting a heavy object (with purpose!)
28. Overlapping action (puffy hair, floppy ears, tail)
29. Character painting
30. Hammering a nail
31. Stirring a soup pot and tasting from a spoon
32. Character blowing up a balloon
33. Character juggling (loop)
34. Scared character peering around a corner
35. Starting to say something but unsure of how
36. Zipping up a jacket
37. Licking and sealing an envelope
38. Standing up (from the ground)
39. Pressing an elevator button and waiting for it
Level 4 Exercises
40. Character eating a cupcake
41. Object falling into a body of water
42. Two characters playing tug-of-war
43. Character dealing a deck of cards out
44. The full process of brushing one’s teeth
45. A single piece of paper dropping through the air
46. Run across screen with change in direction
47. Sleeping character startled by alarm then returning to sleepy state
48. Opening a cupboard and removing something inside
49. Putting on a pair of pants
50. Opening the “world’s best gift” and reacting
51. Any of the above exercises using a very heavy character/object next to a very light character/object.
Enhance the differences the weight change makes!
Things to keep in mind:
Reading these exercises will do as much for you as reading about push-ups would do for your physical muscles: NOTHING.
If you want the benefit, you must animate them. Take a deep breath and just do it.
Do not forget the famous words of Ollie Johnston: “You’re not supposed to animate drawings [3D models]. You’re supposed to animate feelings.”
If a character isn't thinking, they aren’t alive, and the animation has failed.
Keep it simple! There is no reason to over complicate any of these exercises.
Going back to push-ups, would push-ups be harder if while doing them you also recited the Gettysburg Address?
Yes. Would they be any more beneficial?
No. Keep things nice and simple and clear.
Do your best.There is no reason to do these exercises poorly. Give it your all. You don’t have to show anyone, these are for you.
You owe it to yourself to try your very best. Something not quite right? Take the time to fix it.
As always, have fun. Push ups are not fun. Animation is supposed to be. Be joyful in your work!